Welcome Guest!  [Log In]  [Sign Up]

Diplomaticcorp Discussion Forum

Current View: Recent Messages: Community
(community(at)diplomaticcorp(dot)com)

Messages:


New Post
List of Topics
Recent Messages


Preview:


Compact
Brief
Full


Replies:


Hide All
Show All

A Call to Arms! - Corrino   (Jul 28, 2014, 1:21 pm)
I'd been trying to recall this quote for a while, and then today it popped up again on a BGG thread about winning and losing.

From Reiner Knizia, noted board game designer:

"The goal is to win b

[Reply]

A Call to Arms! (Community) Sean2010 Jul 29, 12:00 am

"The goal is to win but it is the goal that is important not the winning."



To me, it's challenge, fun, and intrigue while you're trying to meet the objective. Unless I'm misunderstan
A Call to Arms! (Community) charlesf Jul 29, 04:32 am
Indeed. If our enjoyment were tied to winning, Diplomacy would be a masochistic exercise (since the whole setup makes winning rather rare).

But the direction of our game ought to be none other than
A Call to Arms! (Community) Sean2010 Jul 29, 11:48 am

This has me wondering: How would Standard play if say the victory criterion were set at say 12 SCs...?



Hm, one of the geographic aspects I enjoy about Diplomacy is that it utilizes t
A Call to Arms! - FuzzyLogic   (Jul 24, 2014, 9:03 am)

1. The premise that the only reason people play Diplomacy is to win the game.



I can see both sides of this, and naturally I think the answer lies somewhere in the middle. Sure there

[Reply]

A Call to Arms! - Sean2010   (Jul 23, 2014, 11:02 pm)
Hello Corrino,

I'll try being succinct myself

[quote]1. The premise that the only reason people play Diplomacy is to win the game. -> What other motivations might people have for playing Diploma

[Reply]

A Call to Arms! - Corrino   (Jul 23, 2014, 1:14 pm)
Hi Charles.

No, I'm not in advertising, but I think I would have been good at it. I definitely think I could have "won" advertising, but then I would have felt bad about it all the time.

Cheers,

[Reply]

A Call to Arms! - Corrino   (Jul 23, 2014, 1:03 pm)

I honestly would prefer clarification on the other premises before I add my 2 cents to them.



Hi, Sean. Yes, I know these were left a little vague. I did that on purpose, the point

[Reply]

A Call to Arms! (Community) Sean2010 Jul 23, 11:02 pm
Hello Corrino,

I'll try being succinct myself

[quote]1. The premise that the only reason people play Diplomacy is to win the game. -> What other motivations might people have for playing Diploma
A Call to Arms! - charlesf   (Jul 22, 2014, 6:52 pm)


1. The premise that the only reason people play Diplomacy is to win the game.

2. The premise that the only definition of win is "solo."



Let me quote the rulebook, 4th edition:

[Reply]

A Call to Arms! (Community) Corrino Jul 23, 01:14 pm
Hi Charles.

No, I'm not in advertising, but I think I would have been good at it. I definitely think I could have "won" advertising, but then I would have felt bad about it all the time.

Cheers,
A Call to Arms! (Community) FuzzyLogic Jul 24, 09:03 am

1. The premise that the only reason people play Diplomacy is to win the game.



I can see both sides of this, and naturally I think the answer lies somewhere in the middle. Sure there
A Call to Arms! - Sean2010   (Jul 22, 2014, 6:08 pm)

I'm looking to kindle debate. Your thoughts?



If I may, I would like more information on these premises. The only premises right now that I feel comfortable tackling are:
[quote]2.

[Reply]

A Call to Arms! (Community) Corrino Jul 23, 01:03 pm

I honestly would prefer clarification on the other premises before I add my 2 cents to them.



Hi, Sean. Yes, I know these were left a little vague. I did that on purpose, the point
A Call to Arms! (Community) Sean2010 Jul 23, 11:02 pm
Hello Corrino,

I'll try being succinct myself

[quote]1. The premise that the only reason people play Diplomacy is to win the game. -> What other motivations might people have for playing Diploma
A Call to Arms! - Corrino   (Jul 21, 2014, 1:53 pm)
I have been working hard to ignore this post but I find that I keep coming back to it. It piques my curiosity. I know that I disagree with much of what Charles said but I was attracted to the passio

[Reply]

A Call to Arms! (Community) Sean2010 Jul 22, 06:08 pm

I'm looking to kindle debate. Your thoughts?



If I may, I would like more information on these premises. The only premises right now that I feel comfortable tackling are:
[quote]2.
A Call to Arms! (Community) Corrino Jul 23, 01:03 pm

I honestly would prefer clarification on the other premises before I add my 2 cents to them.



Hi, Sean. Yes, I know these were left a little vague. I did that on purpose, the point
A Call to Arms! (Community) Sean2010 Jul 23, 11:02 pm
Hello Corrino,

I'll try being succinct myself

[quote]1. The premise that the only reason people play Diplomacy is to win the game. -> What other motivations might people have for playing Diploma
A Call to Arms! (Community) charlesf Jul 22, 06:52 pm


1. The premise that the only reason people play Diplomacy is to win the game.

2. The premise that the only definition of win is "solo."



Let me quote the rulebook, 4th edition:
A Call to Arms! (Community) Corrino Jul 23, 01:14 pm
Hi Charles.

No, I'm not in advertising, but I think I would have been good at it. I definitely think I could have "won" advertising, but then I would have felt bad about it all the time.

Cheers,
A Call to Arms! (Community) FuzzyLogic Jul 24, 09:03 am

1. The premise that the only reason people play Diplomacy is to win the game.



I can see both sides of this, and naturally I think the answer lies somewhere in the middle. Sure there
A Call to Arms! (Community) Corrino Jul 28, 01:21 pm
I'd been trying to recall this quote for a while, and then today it popped up again on a BGG thread about winning and losing.

From Reiner Knizia, noted board game designer:

"The goal is to win b
A Call to Arms! (Community) Sean2010 Jul 29, 12:00 am

"The goal is to win but it is the goal that is important not the winning."



To me, it's challenge, fun, and intrigue while you're trying to meet the objective. Unless I'm misunderstan
A Call to Arms! (Community) charlesf Jul 29, 04:32 am
Indeed. If our enjoyment were tied to winning, Diplomacy would be a masochistic exercise (since the whole setup makes winning rather rare).

But the direction of our game ought to be none other than
A Call to Arms! (Community) Sean2010 Jul 29, 11:48 am

This has me wondering: How would Standard play if say the victory criterion were set at say 12 SCs...?



Hm, one of the geographic aspects I enjoy about Diplomacy is that it utilizes t
A Call to Arms! - vegas_iwish   (Jul 12, 2014, 7:02 pm)
You clearly did not live throught the 1st (&only) golden age of wargaming 35-40 ys ago. Far more choice & far better games. It might be better now than in mid-80s but wargaming died long before even t

[Reply]

A Call to Arms! - Operations   (Jul 09, 2014, 12:05 pm)
I don't know if it would be considered a "war game", but I miss playing Junta. I played it a lot in college, and haven't played it since.

[Reply]

A Call to Arms! - charlesf   (Jul 09, 2014, 7:39 am)
I'd say rumours of wargaming's demise are greatly exaggerated!

I'd say we're experiencing the second golden age of wargaming. Look at the immense catalogue of terrific recent wargames. Look at the

[Reply]

A Call to Arms! (Community) Operations Jul 09, 12:05 pm
I don't know if it would be considered a "war game", but I miss playing Junta. I played it a lot in college, and haven't played it since.
A Call to Arms! (Community) vegas_iwish Jul 12, 07:02 pm
You clearly did not live throught the 1st (&only) golden age of wargaming 35-40 ys ago. Far more choice & far better games. It might be better now than in mid-80s but wargaming died long before even t
A Call to Arms! - Sean2010   (Jul 08, 2014, 3:10 pm)

I personally start every game with the intention to solo. I never set out to split with anyone, and consider it a grudging last resort.



Solo should be what we as players strive for.

[Reply]

Game limit? - FuzzyLogic   (Jul 08, 2014, 8:46 am)
Lots of good stuff in here Charles.

Yes, that's the basic policy. Newbies get one game until they complete it, and when they do they can join as many as they want until they abandon at which point

[Reply]

A Call to Arms! - FuzzyLogic   (Jul 08, 2014, 8:32 am)
Survivals are not given to anyone... For DC purposes, Survival is merely a descriptive result which indicates someone lost a game but was still in control of at least one supply center. i.e. they eit

[Reply]

A Call to Arms! - vegas_iwish   (Jul 05, 2014, 9:28 pm)
It is ridiculous how much folks value survival let alone draws. The fact survivals are given even if solo occurs just means there should be more solos as less reason to stop them. Calhamer would be fu

[Reply]

A Call to Arms! (Community) FuzzyLogic Jul 08, 08:32 am
Survivals are not given to anyone... For DC purposes, Survival is merely a descriptive result which indicates someone lost a game but was still in control of at least one supply center. i.e. they eit
A Call to Arms! (Community) charlesf Jul 09, 07:39 am
I'd say rumours of wargaming's demise are greatly exaggerated!

I'd say we're experiencing the second golden age of wargaming. Look at the immense catalogue of terrific recent wargames. Look at the
A Call to Arms! (Community) Operations Jul 09, 12:05 pm
I don't know if it would be considered a "war game", but I miss playing Junta. I played it a lot in college, and haven't played it since.
A Call to Arms! (Community) vegas_iwish Jul 12, 07:02 pm
You clearly did not live throught the 1st (&only) golden age of wargaming 35-40 ys ago. Far more choice & far better games. It might be better now than in mid-80s but wargaming died long before even t
A Call to Arms! - Operations   (Jul 05, 2014, 4:47 pm)
I personally start every game with the intention to solo. I never set out to split with anyone, and consider it a grudging last resort. I guess I can understand the thought process of some that a stea

[Reply]

A Call to Arms! (Community) vegas_iwish Jul 05, 09:28 pm
It is ridiculous how much folks value survival let alone draws. The fact survivals are given even if solo occurs just means there should be more solos as less reason to stop them. Calhamer would be fu
A Call to Arms! (Community) FuzzyLogic Jul 08, 08:32 am
Survivals are not given to anyone... For DC purposes, Survival is merely a descriptive result which indicates someone lost a game but was still in control of at least one supply center. i.e. they eit
A Call to Arms! (Community) charlesf Jul 09, 07:39 am
I'd say rumours of wargaming's demise are greatly exaggerated!

I'd say we're experiencing the second golden age of wargaming. Look at the immense catalogue of terrific recent wargames. Look at the
A Call to Arms! (Community) Operations Jul 09, 12:05 pm
I don't know if it would be considered a "war game", but I miss playing Junta. I played it a lot in college, and haven't played it since.
A Call to Arms! (Community) vegas_iwish Jul 12, 07:02 pm
You clearly did not live throught the 1st (&only) golden age of wargaming 35-40 ys ago. Far more choice & far better games. It might be better now than in mid-80s but wargaming died long before even t
A Call to Arms! (Community) Sean2010 Jul 08, 03:10 pm

I personally start every game with the intention to solo. I never set out to split with anyone, and consider it a grudging last resort.



Solo should be what we as players strive for.
Game limit? - Operations   (Jul 03, 2014, 6:45 pm)
Yes, I absolutely agree. I would never join a game just to let it slide, not only in respect to the other players, but due to the fact I wouldn't want to give myself that reputation here.

At the m

[Reply]

Game limit? - charlesf   (Jul 03, 2014, 9:12 am)
I'd say if you can handle all those games well - both now and in the months to come! - I see no reason why not.

But let me explain by "handling them well". In my book, that'd mean that every single

[Reply]

Game limit? (Community) Operations Jul 03, 06:45 pm
Yes, I absolutely agree. I would never join a game just to let it slide, not only in respect to the other players, but due to the fact I wouldn't want to give myself that reputation here.

At the m
Game limit? (Community) FuzzyLogic Jul 08, 08:46 am
Lots of good stuff in here Charles.

Yes, that's the basic policy. Newbies get one game until they complete it, and when they do they can join as many as they want until they abandon at which point
A Call to Arms! - charlesf   (Jul 03, 2014, 8:37 am)
If everyone were to adopt a drawist outlook, games would be horribly boring. Carebearism.

Ambition spices things up. Makes for more lively dynamics. Diplomatic constellations shifting and changing

[Reply]

A Call to Arms! (Community) Operations Jul 05, 04:47 pm
I personally start every game with the intention to solo. I never set out to split with anyone, and consider it a grudging last resort. I guess I can understand the thought process of some that a stea
A Call to Arms! (Community) vegas_iwish Jul 05, 09:28 pm
It is ridiculous how much folks value survival let alone draws. The fact survivals are given even if solo occurs just means there should be more solos as less reason to stop them. Calhamer would be fu
A Call to Arms! (Community) FuzzyLogic Jul 08, 08:32 am
Survivals are not given to anyone... For DC purposes, Survival is merely a descriptive result which indicates someone lost a game but was still in control of at least one supply center. i.e. they eit
A Call to Arms! (Community) charlesf Jul 09, 07:39 am
I'd say rumours of wargaming's demise are greatly exaggerated!

I'd say we're experiencing the second golden age of wargaming. Look at the immense catalogue of terrific recent wargames. Look at the
A Call to Arms! (Community) Operations Jul 09, 12:05 pm
I don't know if it would be considered a "war game", but I miss playing Junta. I played it a lot in college, and haven't played it since.
A Call to Arms! (Community) vegas_iwish Jul 12, 07:02 pm
You clearly did not live throught the 1st (&only) golden age of wargaming 35-40 ys ago. Far more choice & far better games. It might be better now than in mid-80s but wargaming died long before even t
A Call to Arms! (Community) Sean2010 Jul 08, 03:10 pm

I personally start every game with the intention to solo. I never set out to split with anyone, and consider it a grudging last resort.



Solo should be what we as players strive for.
A Call to Arms! (Community) Corrino Jul 21, 01:53 pm
I have been working hard to ignore this post but I find that I keep coming back to it. It piques my curiosity. I know that I disagree with much of what Charles said but I was attracted to the passio
A Call to Arms! (Community) Sean2010 Jul 22, 06:08 pm

I'm looking to kindle debate. Your thoughts?



If I may, I would like more information on these premises. The only premises right now that I feel comfortable tackling are:
[quote]2.
A Call to Arms! (Community) Corrino Jul 23, 01:03 pm

I honestly would prefer clarification on the other premises before I add my 2 cents to them.



Hi, Sean. Yes, I know these were left a little vague. I did that on purpose, the point
A Call to Arms! (Community) Sean2010 Jul 23, 11:02 pm
Hello Corrino,

I'll try being succinct myself

[quote]1. The premise that the only reason people play Diplomacy is to win the game. -> What other motivations might people have for playing Diploma
A Call to Arms! (Community) charlesf Jul 22, 06:52 pm


1. The premise that the only reason people play Diplomacy is to win the game.

2. The premise that the only definition of win is "solo."



Let me quote the rulebook, 4th edition:
A Call to Arms! (Community) Corrino Jul 23, 01:14 pm
Hi Charles.

No, I'm not in advertising, but I think I would have been good at it. I definitely think I could have "won" advertising, but then I would have felt bad about it all the time.

Cheers,
A Call to Arms! (Community) FuzzyLogic Jul 24, 09:03 am

1. The premise that the only reason people play Diplomacy is to win the game.



I can see both sides of this, and naturally I think the answer lies somewhere in the middle. Sure there
A Call to Arms! (Community) Corrino Jul 28, 01:21 pm
I'd been trying to recall this quote for a while, and then today it popped up again on a BGG thread about winning and losing.

From Reiner Knizia, noted board game designer:

"The goal is to win b
A Call to Arms! (Community) Sean2010 Jul 29, 12:00 am

"The goal is to win but it is the goal that is important not the winning."



To me, it's challenge, fun, and intrigue while you're trying to meet the objective. Unless I'm misunderstan
A Call to Arms! (Community) charlesf Jul 29, 04:32 am
Indeed. If our enjoyment were tied to winning, Diplomacy would be a masochistic exercise (since the whole setup makes winning rather rare).

But the direction of our game ought to be none other than
A Call to Arms! (Community) Sean2010 Jul 29, 11:48 am

This has me wondering: How would Standard play if say the victory criterion were set at say 12 SCs...?



Hm, one of the geographic aspects I enjoy about Diplomacy is that it utilizes t
Game limit? - Operations   (Jul 02, 2014, 7:49 pm)
Is there any kind of limit, formal or informal, regarding number of games you can be active in at one time? I really like this game, and I want to try all the variants I can, and I just don't have the

[Reply]

Game limit? (Community) charlesf Jul 03, 09:12 am
I'd say if you can handle all those games well - both now and in the months to come! - I see no reason why not.

But let me explain by "handling them well". In my book, that'd mean that every single
Game limit? (Community) Operations Jul 03, 06:45 pm
Yes, I absolutely agree. I would never join a game just to let it slide, not only in respect to the other players, but due to the fact I wouldn't want to give myself that reputation here.

At the m
Game limit? (Community) FuzzyLogic Jul 08, 08:46 am
Lots of good stuff in here Charles.

Yes, that's the basic policy. Newbies get one game until they complete it, and when they do they can join as many as they want until they abandon at which point
Just saying Hello - Sean2010   (Jul 02, 2014, 12:06 am)
Thanks, Slangers.

lol, crash refresher course comes to mind; it'll be a fun interesting game to be sure.

[Reply]

Update of Stats? - garry.bledsoe   (Jun 30, 2014, 10:52 am)
Yeah...our bad. We haven't checked "finished" games to complete them for a bit. Will try to get that done over the next few days. Thanks for keeping us honest there.

Garry

[Reply]

Update of Stats? - Operations   (Jun 29, 2014, 4:27 am)
I finished playing a game back in the middle of April where I was part of a draw, but it still has "0" listed for me in the draw column in the stats. How long do game stats take to get updated?

[Reply]

Update of Stats? (Community) garry.bledsoe Jun 30, 10:52 am
Yeah...our bad. We haven't checked "finished" games to complete them for a bit. Will try to get that done over the next few days. Thanks for keeping us honest there.

Garry
Just saying Hello - Slangers   (Jun 28, 2014, 6:05 am)
Good luck Sean- looks like the next game of standard will see you with some illustrious company.

[Reply]

Just saying Hello (Community) Sean2010 Jul 02, 12:06 am
Thanks, Slangers.

lol, crash refresher course comes to mind; it'll be a fun interesting game to be sure.
Diplomacy Article on Grantland - Godzilla   (Jun 25, 2014, 11:08 am)
Yes, this is an excellent read. Nice to get a perspective from outside the hobby.

[Reply]

Page:   1  2  3  4  5  6  7  8  9  10  11  12  13  14  15 . . . 17

Rows per page:

Diplomacy games may contain lying, stabbing, or deliberately deceiving communications that may not be suitable for and may pose a hazard to young children, gullible adults, and small farm animals.

Powered by Fuzzy Logic · You are visitor number 55608 · Page loaded in 1.0206 seconds by DESMOND