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Help with RP - Blueraider0   (Jun 03, 2017, 5:29 pm)
Hello everyone! I'm in the midst of programming the Game of Thrones variant into RP. It's the first variant I've ever programmed. I was doing fine until I got to the region tool, which I am having

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Europe 1619 Play-test - mmedeiros   (Jan 04, 2017, 11:04 am)
Looking for some eager play-testers to try out a diplomacy variant called Europe 1619 (formerly called Europe 1615). A full description of the game is at http://www.dipwiki.com/index.php?title=Europe

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Cartographical Collaborator Needed - david_e_cohen   (Aug 06, 2016, 8:21 am)
Hello everyone. I am looking for someone willing to collaborate with me to create a new map for a variant I am designing. I can devise maps which are legible and useful for play but artistry and more

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Aberration! - dandip2011   (Apr 23, 2016, 3:41 pm)
Hi everyone

We now have an Aberration variant up on the site! Come along and join in to take part in this fun 9 player variant!

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New Planetary Colonisation Game - Arcuate   (Apr 19, 2016, 4:00 am)
Hi there,

I didn't get any interest from this site, but did from a couple of others, and I am now GMing a game of Kepler. The logistical issues of running a play-by-email game seem to have been sor

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New World Order Variant Call for Players - georgekatkins   (Mar 30, 2016, 8:15 pm)
You can also drop me a line here if you want more information!

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New World Order Variant Call for Players - georgekatkins   (Mar 26, 2016, 7:16 pm)
PREAMBLE: This is an open call for players to join a variant that plans to be run on another site; a variant that is not supported here. If this post is not acceptable, please remove it and accept my

[Reply]

New World Order Variant Call for Players (Variants) georgekatkins Mar 30, 08:15 pm
You can also drop me a line here if you want more information!
EUROPE 1615 play-test - mmedeiros   (Feb 11, 2016, 1:02 pm)
Looking for a few eager play-testers to try out a Diplomacy variant called Europe 1615. Need 11 players. A description of the game is at http://www.dipwiki.com/index.php?title=Europe_1615:_Prelude_to

[Reply]

New Planetary Colonisation Game - Arcuate   (Feb 04, 2016, 4:31 pm)
In theory, I have five players now, but not all have signed on. Please let me know if you are interested in being a reserve player or want to watch.

Any feedback on the current draft of the rules w

[Reply]

New Planetary Colonisation Game (Variants) Arcuate Apr 19, 04:00 am
Hi there,

I didn't get any interest from this site, but did from a couple of others, and I am now GMing a game of Kepler. The logistical issues of running a play-by-email game seem to have been sor
New Planetary Colonisation Game - Arcuate   (Feb 04, 2016, 3:37 am)
Apologies if this is inappropriate for this forum, but I am trying to set up a play-by-email playtest of a Diplomacy-like game set on a struggling planetary colony.

The Diplomacy-like features incl

[Reply]

New Planetary Colonisation Game (Variants) Arcuate Feb 04, 04:31 pm
In theory, I have five players now, but not all have signed on. Please let me know if you are interested in being a reserve player or want to watch.

Any feedback on the current draft of the rules w
New Planetary Colonisation Game (Variants) Arcuate Apr 19, 04:00 am
Hi there,

I didn't get any interest from this site, but did from a couple of others, and I am now GMing a game of Kepler. The logistical issues of running a play-by-email game seem to have been sor
Let's Try This Again... College of Cardinals: New... - vonpowell   (Jan 07, 2016, 3:52 pm)
I am looking for players to participate in a College of Cardinals game I am forming. College of Cardinals is a 12-player variant set in Medieval Europe at a time when crusading zeal within the Cathol

[Reply]

Europe 1615: Replacement Needed - mmedeiros   (Jan 03, 2016, 12:23 pm)
Have an ongoing game of Europe 1615 in need a replacement. Please write to medeiros412(at)aim.com if you are interested. Need replacement for Spain. A description of the variant can be found at http://

[Reply]

EUROPE 1615 RECRUITMENT - mmedeiros   (Sep 05, 2015, 1:46 pm)
Hello everyone. Looking for a few play-testers to try a Diplomacy variant called Europe 1615. The variant is described at http://www.dipwiki.com/index.php?title=Europe_1615:_Prelude_to_War.

Will

[Reply]

One and a half new variants - david_e_cohen   (Feb 08, 2015, 10:05 am)
A few additional changes, in response to comments from various quarters.

On both maps (see below), East China Sea now borders Eastern Ocean. The change was made to increase fluidity.


In East I

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One and a half new variants - david_e_cohen   (Jan 27, 2015, 8:22 am)
The playtest was run in the ACD (Academy of Creative Destruction) forum.

I can't really change the upper right border of the map but, could maybe put a big title box up in the upper right corner.

[Reply]

One and a half new variants (Variants) david_e_cohen Feb 08, 10:05 am
A few additional changes, in response to comments from various quarters.

On both maps (see below), East China Sea now borders Eastern Ocean. The change was made to increase fluidity.


In East I
One and a half new variants - FuzzyLogic   (Jan 27, 2015, 7:55 am)
Where did u run it? I would be willing to play in Spice Islands if you were to run one here. Smile

Some suggestions...

* Remove the black space / Chinese Empire Impassible. The black is wasted

[Reply]

One and a half new variants (Variants) david_e_cohen Jan 27, 08:22 am
The playtest was run in the ACD (Academy of Creative Destruction) forum.

I can't really change the upper right border of the map but, could maybe put a big title box up in the upper right corner.
One and a half new variants (Variants) david_e_cohen Feb 08, 10:05 am
A few additional changes, in response to comments from various quarters.

On both maps (see below), East China Sea now borders Eastern Ocean. The change was made to increase fluidity.


In East I
One and a half new variants - david_e_cohen   (Jan 27, 2015, 7:40 am)
And here we go, with revisions to both maps based upon the results of the first playtest of Spice Islands.

The biggest change is the addition of a 7th Power (14th, for East Indies), Tondo, in the P

[Reply]

One and a half new variants (Variants) FuzzyLogic Jan 27, 07:55 am
Where did u run it? I would be willing to play in Spice Islands if you were to run one here. Smile

Some suggestions...

* Remove the black space / Chinese Empire Impassible. The black is wasted
One and a half new variants (Variants) david_e_cohen Jan 27, 08:22 am
The playtest was run in the ACD (Academy of Creative Destruction) forum.

I can't really change the upper right border of the map but, could maybe put a big title box up in the upper right corner.
One and a half new variants (Variants) david_e_cohen Feb 08, 10:05 am
A few additional changes, in response to comments from various quarters.

On both maps (see below), East China Sea now borders Eastern Ocean. The change was made to increase fluidity.


In East I
New Variant: Warring States (ancient China) - zurn   (Oct 18, 2014, 2:52 am)
Thanks! I did of course read your variant. The barbarian raider mechanic is interesting; I once toyed with a variant set much later on in China, with the Mongols as the odd one out.

FYI for anyone

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New Variant: Warring States (ancient China) - david_e_cohen   (Oct 17, 2014, 12:33 pm)
As the creator of the Mandate of Heaven variant much earlier in my variant design career (it has its problems--LOL), I am always interested when someone tackles this area and period. It makes me wan

[Reply]

New Variant: Warring States (ancient China) (Variants) zurn Oct 18, 02:52 am
Thanks! I did of course read your variant. The barbarian raider mechanic is interesting; I once toyed with a variant set much later on in China, with the Mongols as the odd one out.

FYI for anyone
New Variant: Warring States (ancient China) - zurn   (Oct 10, 2014, 1:25 pm)
Thanks, I traced the contour lines over a much lower quality contour map; it actually doesn't take too long. Smile Makes for a much nicer looking physical map, akin to the original Diplomacy board: http:

[Reply]

New Variant: Warring States (ancient China) (Variants) david_e_cohen Oct 17, 12:33 pm
As the creator of the Mandate of Heaven variant much earlier in my variant design career (it has its problems--LOL), I am always interested when someone tackles this area and period. It makes me wan
New Variant: Warring States (ancient China) (Variants) zurn Oct 18, 02:52 am
Thanks! I did of course read your variant. The barbarian raider mechanic is interesting; I once toyed with a variant set much later on in China, with the Mongols as the odd one out.

FYI for anyone
New Variant: Warring States (ancient China) - charlesf   (Oct 10, 2014, 11:02 am)
Samy,

that's a pretty map. Where did you get the bottom layer from?

I really like the sound of the fleet and walls rules.

Have you thought of adding a Barbarian power to the North? Seems to m

[Reply]

New Variant: Warring States (ancient China) (Variants) zurn Oct 10, 01:25 pm
Thanks, I traced the contour lines over a much lower quality contour map; it actually doesn't take too long. Smile Makes for a much nicer looking physical map, akin to the original Diplomacy board: http:
New Variant: Warring States (ancient China) (Variants) david_e_cohen Oct 17, 12:33 pm
As the creator of the Mandate of Heaven variant much earlier in my variant design career (it has its problems--LOL), I am always interested when someone tackles this area and period. It makes me wan
New Variant: Warring States (ancient China) (Variants) zurn Oct 18, 02:52 am
Thanks! I did of course read your variant. The barbarian raider mechanic is interesting; I once toyed with a variant set much later on in China, with the Mongols as the odd one out.

FYI for anyone
New Variant: Warring States (ancient China) - zurn   (Oct 08, 2014, 5:40 am)
Hi everyone. I recently joined DC (to play a game of 1648 ), and I've been mulling over a new variant for a while. I'd always wanted to make a variant set in China, and finally put together a first ve

[Reply]

New Variant: Warring States (ancient China) (Variants) charlesf Oct 10, 11:02 am
Samy,

that's a pretty map. Where did you get the bottom layer from?

I really like the sound of the fleet and walls rules.

Have you thought of adding a Barbarian power to the North? Seems to m
New Variant: Warring States (ancient China) (Variants) zurn Oct 10, 01:25 pm
Thanks, I traced the contour lines over a much lower quality contour map; it actually doesn't take too long. Smile Makes for a much nicer looking physical map, akin to the original Diplomacy board: http:
New Variant: Warring States (ancient China) (Variants) david_e_cohen Oct 17, 12:33 pm
As the creator of the Mandate of Heaven variant much earlier in my variant design career (it has its problems--LOL), I am always interested when someone tackles this area and period. It makes me wan
New Variant: Warring States (ancient China) (Variants) zurn Oct 18, 02:52 am
Thanks! I did of course read your variant. The barbarian raider mechanic is interesting; I once toyed with a variant set much later on in China, with the Mongols as the odd one out.

FYI for anyone
EUROPE 1615 - REWORKED - mmedeiros   (Sep 07, 2014, 12:28 am)
Hello everyone. After a productive chat with Charles Feaux de la Croix, creator of 1648, I went back and made some changes to the rules of Europe 1615. Made some simplifications and reworked the rul

[Reply]

DC497 EUROPE 1615 - VIENNA UNDER SIEGE! - mmedeiros   (May 25, 2014, 7:44 pm)
Vienna under siege! Austrians bravely hold off the Croatians from entering Vienna, but at the cost of Bohemia. Wallenstein's army disbands after retreat from the Battle of White Mountain near Prague.

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DC497 EUROPE 1615 - FRENCH GAMBIT AND OTHER EVENTS - mmedeiros   (May 08, 2014, 1:06 am)
Not with dreams, but with blood and iron shall a nation be molded at last.
- Swinburne

The year is 1615. France would gamble its resources to thrust its sword at the heart of Spain. And what a d

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