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New Variant: Warring States (ancient China) - david_e_cohen   (Oct 17, 2014, 12:33 pm)
As the creator of the Mandate of Heaven variant much earlier in my variant design career (it has its problems--LOL), I am always interested when someone tackles this area and period. It makes me wan

[Reply]

New Variant: Warring States (ancient China) (Variants) zurn Oct 18, 02:52 am
Thanks! I did of course read your variant. The barbarian raider mechanic is interesting; I once toyed with a variant set much later on in China, with the Mongols as the odd one out.

FYI for anyone
New Variant: Warring States (ancient China) - zurn   (Oct 10, 2014, 1:25 pm)
Thanks, I traced the contour lines over a much lower quality contour map; it actually doesn't take too long. Smile Makes for a much nicer looking physical map, akin to the original Diplomacy board: http:

[Reply]

New Variant: Warring States (ancient China) (Variants) david_e_cohen Oct 17, 12:33 pm
As the creator of the Mandate of Heaven variant much earlier in my variant design career (it has its problems--LOL), I am always interested when someone tackles this area and period. It makes me wan
New Variant: Warring States (ancient China) (Variants) zurn Oct 18, 02:52 am
Thanks! I did of course read your variant. The barbarian raider mechanic is interesting; I once toyed with a variant set much later on in China, with the Mongols as the odd one out.

FYI for anyone
New Variant: Warring States (ancient China) - charlesf   (Oct 10, 2014, 11:02 am)
Samy,

that's a pretty map. Where did you get the bottom layer from?

I really like the sound of the fleet and walls rules.

Have you thought of adding a Barbarian power to the North? Seems to m

[Reply]

New Variant: Warring States (ancient China) (Variants) zurn Oct 10, 01:25 pm
Thanks, I traced the contour lines over a much lower quality contour map; it actually doesn't take too long. Smile Makes for a much nicer looking physical map, akin to the original Diplomacy board: http:
New Variant: Warring States (ancient China) (Variants) david_e_cohen Oct 17, 12:33 pm
As the creator of the Mandate of Heaven variant much earlier in my variant design career (it has its problems--LOL), I am always interested when someone tackles this area and period. It makes me wan
New Variant: Warring States (ancient China) (Variants) zurn Oct 18, 02:52 am
Thanks! I did of course read your variant. The barbarian raider mechanic is interesting; I once toyed with a variant set much later on in China, with the Mongols as the odd one out.

FYI for anyone
New Variant: Warring States (ancient China) - zurn   (Oct 08, 2014, 5:40 am)
Hi everyone. I recently joined DC (to play a game of 1648 ), and I've been mulling over a new variant for a while. I'd always wanted to make a variant set in China, and finally put together a first ve

[Reply]

New Variant: Warring States (ancient China) (Variants) charlesf Oct 10, 11:02 am
Samy,

that's a pretty map. Where did you get the bottom layer from?

I really like the sound of the fleet and walls rules.

Have you thought of adding a Barbarian power to the North? Seems to m
New Variant: Warring States (ancient China) (Variants) zurn Oct 10, 01:25 pm
Thanks, I traced the contour lines over a much lower quality contour map; it actually doesn't take too long. Smile Makes for a much nicer looking physical map, akin to the original Diplomacy board: http:
New Variant: Warring States (ancient China) (Variants) david_e_cohen Oct 17, 12:33 pm
As the creator of the Mandate of Heaven variant much earlier in my variant design career (it has its problems--LOL), I am always interested when someone tackles this area and period. It makes me wan
New Variant: Warring States (ancient China) (Variants) zurn Oct 18, 02:52 am
Thanks! I did of course read your variant. The barbarian raider mechanic is interesting; I once toyed with a variant set much later on in China, with the Mongols as the odd one out.

FYI for anyone
EUROPE 1615 - REWORKED - mmedeiros   (Sep 07, 2014, 12:28 am)
Hello everyone. After a productive chat with Charles Feaux de la Croix, creator of 1648, I went back and made some changes to the rules of Europe 1615. Made some simplifications and reworked the rul

[Reply]

DC497 EUROPE 1615 - VIENNA UNDER SIEGE! - mmedeiros   (May 25, 2014, 7:44 pm)
Vienna under siege! Austrians bravely hold off the Croatians from entering Vienna, but at the cost of Bohemia. Wallenstein's army disbands after retreat from the Battle of White Mountain near Prague.

[Reply]

DC497 EUROPE 1615 - FRENCH GAMBIT AND OTHER EVENTS - mmedeiros   (May 08, 2014, 1:06 am)
Not with dreams, but with blood and iron shall a nation be molded at last.
- Swinburne

The year is 1615. France would gamble its resources to thrust its sword at the heart of Spain. And what a d

[Reply]

PLAYTESTING EUROPE 1615 DIPLOMACY VARIANT - fishmo01   (Mar 27, 2014, 8:15 pm)
Just sent not to current GM asking for permission. Once I get it, I'll give it a go! Cool

[Reply]

PLAYTESTING EUROPE 1615 DIPLOMACY VARIANT - mmedeiros   (Mar 22, 2014, 7:09 pm)
Looking for two willing players to try a challenging variant, Europe 1615 (RE002). This variant is the third version with adapted ideas from the A&E variant, Payola, and Formal Diplomacy (and others)

[Reply]

PLAYTESTING EUROPE 1615 DIPLOMACY VARIANT (Variants) fishmo01 Mar 27, 08:15 pm
Just sent not to current GM asking for permission. Once I get it, I'll give it a go! Cool
Double Reversible Black Hole Rules - EpicDip   (Feb 18, 2014, 6:42 pm)
http://www.diplomaticcorp.com/game_page.php?game_id=DC486

Rules:
------------------------------------------------------------------------------
1. Regular rules of Diplomacy apply except as below

[Reply]

Double Reversible Black Hole Dip - EpicDip   (Dec 11, 2013, 7:07 pm)
Double Reversible Black Hole Dip Rules

Rules:
------------------------------------------------------------------------------
1. Regular rules of Diplomacy apply except as below.

2. The winner

[Reply]

1740: War of the Austrian Succession - VaeVictus   (Oct 16, 2013, 9:42 pm)
This is a variant I have been formulating myself and with the help of other developers. The game is set just after the first year of the First Silesian War that saw Prussia conquering Silesia and ign

[Reply]

Youngstown IV - diplomacyworld   (Oct 07, 2013, 3:33 pm)
I'm working on getting enough players (plus a standby or two) for a Diplomacy World Variant Demo Game of Youngstown IV....this would take the place of the game of Y4 I am offering in Eternal Sunshine.

[Reply]

Rules - trezdk   (Oct 01, 2013, 1:41 pm)
Map changes:
I have changed the map a little, so beside the land bridges mentioned below, I have moved the border of the Sea of Japan so the island of Sakhalin now borders 2 sea provinces.

[Reply]

DC465 Blitzkrieg - cbconnell   (Sep 30, 2013, 5:07 pm)
We are still looking for a replacement France. Please contact me right away if you would like to play.

Craig

[Reply]

One and a half new variants - david_e_cohen   (Sep 29, 2013, 5:12 pm)
Made some revisions to the East Indies map (see the revised image in the first post. Specifically:

1. Arabian Sea and Yemen are now adjacent.
2. Laccadive Sea no longer borders Jaffna, Kandy or Ni

[Reply]

One and a half new variants (Variants) david_e_cohen Jan 27, 07:40 am
And here we go, with revisions to both maps based upon the results of the first playtest of Spice Islands.

The biggest change is the addition of a 7th Power (14th, for East Indies), Tondo, in the P
One and a half new variants (Variants) FuzzyLogic Jan 27, 07:55 am
Where did u run it? I would be willing to play in Spice Islands if you were to run one here. Smile

Some suggestions...

* Remove the black space / Chinese Empire Impassible. The black is wasted
One and a half new variants (Variants) david_e_cohen Jan 27, 08:22 am
The playtest was run in the ACD (Academy of Creative Destruction) forum.

I can't really change the upper right border of the map but, could maybe put a big title box up in the upper right corner.
One and a half new variants (Variants) david_e_cohen Feb 08, 10:05 am
A few additional changes, in response to comments from various quarters.

On both maps (see below), East China Sea now borders Eastern Ocean. The change was made to increase fluidity.


In East I
DC465 Blitzkrieg - cbconnell   (Sep 26, 2013, 11:26 am)
I am running a great variant called Blitzkrieg 1939 for the first time on Diplomatic Corp. It has 8 players, land bridges, and an early advantage towards England. [url]http://www.dipwiki.com/index.php

[Reply]

DC465 Blitzkrieg (Variants) cbconnell Sep 30, 05:07 pm
We are still looking for a replacement France. Please contact me right away if you would like to play.

Craig
Rules - trezdk   (Sep 15, 2013, 6:15 pm)
Land Bridges:
This game of Colonial is based on the Moulmein Convention, so land bridges have been added between Otaru and Akita, and Sakalin and Otaru.


Optional Rules:

[

[Reply]

Double Reversible Black Hole Dip - FuzzyLogic   (Sep 12, 2013, 7:52 am)
Darn you, I'm in enough games right now but this sounds insanely fun so... I'm in.
-mike

[Reply]

Double Reversible Black Hole Dip - EpicDip   (Sep 12, 2013, 7:41 am)
Rules:
------------------------------------------------------------
1. Regular rules of Diplomacy apply except as below.

2. The winner is the player that at the end of a Fall move/retreat owns ov

[Reply]

Double Reversible Black Hole Dip (Variants) FuzzyLogic Sep 12, 07:52 am
Darn you, I'm in enough games right now but this sounds insanely fun so... I'm in.
-mike
One and a half new variants - david_e_cohen   (Aug 16, 2013, 11:12 am)
As far as RP goes, yes, eventually I or someone else may code them after they get finalized.

Regarding East Indies, the combined map, I am aware that big variants aren't to everyone's taste, but

[Reply]

One and a half new variants (Variants) david_e_cohen Sep 29, 05:12 pm
Made some revisions to the East Indies map (see the revised image in the first post. Specifically:

1. Arabian Sea and Yemen are now adjacent.
2. Laccadive Sea no longer borders Jaffna, Kandy or Ni
One and a half new variants (Variants) david_e_cohen Jan 27, 07:40 am
And here we go, with revisions to both maps based upon the results of the first playtest of Spice Islands.

The biggest change is the addition of a 7th Power (14th, for East Indies), Tondo, in the P
One and a half new variants (Variants) FuzzyLogic Jan 27, 07:55 am
Where did u run it? I would be willing to play in Spice Islands if you were to run one here. Smile

Some suggestions...

* Remove the black space / Chinese Empire Impassible. The black is wasted
One and a half new variants (Variants) david_e_cohen Jan 27, 08:22 am
The playtest was run in the ACD (Academy of Creative Destruction) forum.

I can't really change the upper right border of the map but, could maybe put a big title box up in the upper right corner.
One and a half new variants (Variants) david_e_cohen Feb 08, 10:05 am
A few additional changes, in response to comments from various quarters.

On both maps (see below), East China Sea now borders Eastern Ocean. The change was made to increase fluidity.


In East I
One and a half new variants - FuzzyLogic   (Aug 16, 2013, 10:44 am)
I think Spice Islands has a lot of potential. I would be happy to playtest that if you want to run a game here... It's simple, seems to have good points of contention between the powers and about the

[Reply]

One and a half new variants (Variants) david_e_cohen Aug 16, 11:12 am
As far as RP goes, yes, eventually I or someone else may code them after they get finalized.

Regarding East Indies, the combined map, I am aware that big variants aren't to everyone's taste, but
One and a half new variants (Variants) david_e_cohen Sep 29, 05:12 pm
Made some revisions to the East Indies map (see the revised image in the first post. Specifically:

1. Arabian Sea and Yemen are now adjacent.
2. Laccadive Sea no longer borders Jaffna, Kandy or Ni
One and a half new variants (Variants) david_e_cohen Jan 27, 07:40 am
And here we go, with revisions to both maps based upon the results of the first playtest of Spice Islands.

The biggest change is the addition of a 7th Power (14th, for East Indies), Tondo, in the P
One and a half new variants (Variants) FuzzyLogic Jan 27, 07:55 am
Where did u run it? I would be willing to play in Spice Islands if you were to run one here. Smile

Some suggestions...

* Remove the black space / Chinese Empire Impassible. The black is wasted
One and a half new variants (Variants) david_e_cohen Jan 27, 08:22 am
The playtest was run in the ACD (Academy of Creative Destruction) forum.

I can't really change the upper right border of the map but, could maybe put a big title box up in the upper right corner.
One and a half new variants (Variants) david_e_cohen Feb 08, 10:05 am
A few additional changes, in response to comments from various quarters.

On both maps (see below), East China Sea now borders Eastern Ocean. The change was made to increase fluidity.


In East I
One and a half new variants - david_e_cohen   (Aug 16, 2013, 10:34 am)
I previously posted this in the DVWorkshop yahoogroup, but I'd like to get comments here too.

I have wanted to create a variant covering Southeast Asia for many years, given the extremely interesti

[Reply]

One and a half new variants (Variants) FuzzyLogic Aug 16, 10:44 am
I think Spice Islands has a lot of potential. I would be happy to playtest that if you want to run a game here... It's simple, seems to have good points of contention between the powers and about the
One and a half new variants (Variants) david_e_cohen Aug 16, 11:12 am
As far as RP goes, yes, eventually I or someone else may code them after they get finalized.

Regarding East Indies, the combined map, I am aware that big variants aren't to everyone's taste, but
One and a half new variants (Variants) david_e_cohen Sep 29, 05:12 pm
Made some revisions to the East Indies map (see the revised image in the first post. Specifically:

1. Arabian Sea and Yemen are now adjacent.
2. Laccadive Sea no longer borders Jaffna, Kandy or Ni
One and a half new variants (Variants) david_e_cohen Jan 27, 07:40 am
And here we go, with revisions to both maps based upon the results of the first playtest of Spice Islands.

The biggest change is the addition of a 7th Power (14th, for East Indies), Tondo, in the P
One and a half new variants (Variants) FuzzyLogic Jan 27, 07:55 am
Where did u run it? I would be willing to play in Spice Islands if you were to run one here. Smile

Some suggestions...

* Remove the black space / Chinese Empire Impassible. The black is wasted
One and a half new variants (Variants) david_e_cohen Jan 27, 08:22 am
The playtest was run in the ACD (Academy of Creative Destruction) forum.

I can't really change the upper right border of the map but, could maybe put a big title box up in the upper right corner.
One and a half new variants (Variants) david_e_cohen Feb 08, 10:05 am
A few additional changes, in response to comments from various quarters.

On both maps (see below), East China Sea now borders Eastern Ocean. The change was made to increase fluidity.


In East I
CHAOS - vegas_iwish   (Aug 13, 2013, 1:06 pm)
would this be better in a differect forum? Just put it under varaints.

[Reply]

CHAOS - FuzzyLogic   (Aug 13, 2013, 8:00 am)
If you want to run Chaos I would join - don't know if we'd find the 35 necessary... but we can try!

[Reply]

CHAOS (Variants) vegas_iwish Aug 13, 01:06 pm
would this be better in a differect forum? Just put it under varaints.

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