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Realpolitik variant creation - help - dknemeyer   (Apr 12, 2011, 9:34 am)
The variant file. I've emailed it to you.

[Reply]

Realpolitik variant creation - help (Variants) FuzzyLogic Apr 12, 10:57 am
Made some changes so it will launch... Will post here in case anyone else runs across similar problems..

I don't know about the Mac stuff. I ignored that folder.

* Had to remove the + from the
Realpolitik variant creation - help - FuzzyLogic   (Apr 12, 2011, 9:23 am)
Did you mean the variant file remains unstable or the creators remain unstable?

If it's the variant file, what seems to be the problem?

[quote]Over the past week Robert Stein and I have put an u

[Reply]

Realpolitik variant creation - help (Variants) dknemeyer Apr 12, 09:34 am
The variant file. I've emailed it to you.
Realpolitik variant creation - help (Variants) FuzzyLogic Apr 12, 10:57 am
Made some changes so it will launch... Will post here in case anyone else runs across similar problems..

I don't know about the Mac stuff. I ignored that folder.

* Had to remove the + from the
Realpolitik variant creation - help - dknemeyer   (Apr 12, 2011, 9:16 am)
Over the past week Robert Stein and I have put an unseemly amount of time into creating a Realpolitik module for the legendary Ambition & Empire variant. We have done everything that is required, doub

[Reply]

Realpolitik variant creation - help (Variants) FuzzyLogic Apr 12, 09:23 am
Did you mean the variant file remains unstable or the creators remain unstable?

If it's the variant file, what seems to be the problem?

[quote]Over the past week Robert Stein and I have put an u
Realpolitik variant creation - help (Variants) dknemeyer Apr 12, 09:34 am
The variant file. I've emailed it to you.
Realpolitik variant creation - help (Variants) FuzzyLogic Apr 12, 10:57 am
Made some changes so it will launch... Will post here in case anyone else runs across similar problems..

I don't know about the Mac stuff. I ignored that folder.

* Had to remove the + from the
CROWDED - vegas_iwish   (Feb 24, 2011, 7:02 pm)
Anarchist still bugging me for a game. This is latest 1 he has expressed interest in. Maybe we can make him Balkans to see if he still has the old touchSmile Interest?

[Reply]

1900 or Ambition & Empire - FuzzyLogic   (Feb 22, 2011, 9:54 am)
1900 is an awesome variant! One of my favorites...
-mike

[Reply]

1900 or Ambition & Empire (Variants) Douglas_E_Fresh Apr 12, 10:51 am
Still 3 places left in re003! Hurry Hurry! Roll Up Roll Up!
1900 or Ambition & Empire (Variants) bielf11 Apr 12, 04:31 pm
Ah, wish I could join. But with a 3-week trip ahead I'm afraid I won't be able to live up to the commitment needed.
UNLESS of course you decide to stall the kick-off until after May 8? Please?

Fra
1900 or Ambition & Empire (Variants) Douglas_E_Fresh Apr 13, 03:30 am
I'm confident we'll have a full compliment by then Frank, but you never know. Maybe when you get back from your trip there will still be space for an empire-builder such as yourself Smile
1900 or Ambition & Empire - Douglas_E_Fresh   (Feb 20, 2011, 10:43 pm)
I am also keen to GM a game of 1900. I am afk pretty continually until April though - but once April comes around, I plan to be GMing 1900 here, or on Redscape.

[Reply]

1900 or Ambition & Empire (Variants) FuzzyLogic Feb 22, 09:54 am
1900 is an awesome variant! One of my favorites...
-mike
1900 or Ambition & Empire (Variants) Douglas_E_Fresh Apr 12, 10:51 am
Still 3 places left in re003! Hurry Hurry! Roll Up Roll Up!
1900 or Ambition & Empire (Variants) bielf11 Apr 12, 04:31 pm
Ah, wish I could join. But with a 3-week trip ahead I'm afraid I won't be able to live up to the commitment needed.
UNLESS of course you decide to stall the kick-off until after May 8? Please?

Fra
1900 or Ambition & Empire (Variants) Douglas_E_Fresh Apr 13, 03:30 am
I'm confident we'll have a full compliment by then Frank, but you never know. Maybe when you get back from your trip there will still be space for an empire-builder such as yourself Smile
Suggestions for map/paint program - z93blom   (Jan 10, 2011, 1:49 pm)
May I suggest Paint.Net? It's free and supports layers.

[Reply]

Suggestions for map/paint program - FuzzyLogic   (Jan 09, 2011, 11:00 pm)
What’s the problem?  Loaded right up on Windows 7 for me.

-mike

 

 



From: variants(at)diplomaticcorp.com [mailto:variants(at)diplomaticcorp.com]
Sent: Sunday, Janu

[Reply]

Suggestions for map/paint program - charlesf   (Jan 09, 2011, 10:28 pm)
>> Doesn't 7 have a "compatibility mode" like XP had?
Do tell.

[Reply]

Suggestions for map/paint program (Variants) FuzzyLogic Jan 09, 11:00 pm
What’s the problem?  Loaded right up on Windows 7 for me.

-mike

 

 



From: variants(at)diplomaticcorp.com [mailto:variants(at)diplomaticcorp.com]
Sent: Sunday, Janu
Suggestions for map/paint program - sgttodd   (Jan 09, 2011, 9:19 pm)
Doesn't 7 have a "compatibility mode" like XP had?



On 1/9/2011 10:13 PM, variants(at)diplomaticcorp.com wrote:



Suggestions for map/paint program [post:18965]

[Reply]

Suggestions for map/paint program (Variants) charlesf Jan 09, 10:28 pm
>> Doesn't 7 have a "compatibility mode" like XP had?
Do tell.
Suggestions for map/paint program (Variants) FuzzyLogic Jan 09, 11:00 pm
What’s the problem?  Loaded right up on Windows 7 for me.

-mike

 

 



From: variants(at)diplomaticcorp.com [mailto:variants(at)diplomaticcorp.com]
Sent: Sunday, Janu
Suggestions for map/paint program - charlesf   (Jan 09, 2011, 9:09 pm)
I'm also a PSP7 fan. Works for me. I designed all my variant maps with it.
Unfortunately PSP7 doesn't work on my new Windows7 computer, so right
now I'm firing up my old one for PSP graphics work.

[Reply]

Suggestions for map/paint program (Variants) sgttodd Jan 09, 09:19 pm
Doesn't 7 have a "compatibility mode" like XP had?



On 1/9/2011 10:13 PM, variants(at)diplomaticcorp.com wrote:



Suggestions for map/paint program [post:18965]
Suggestions for map/paint program (Variants) charlesf Jan 09, 10:28 pm
>> Doesn't 7 have a "compatibility mode" like XP had?
Do tell.
Suggestions for map/paint program (Variants) FuzzyLogic Jan 09, 11:00 pm
What’s the problem?  Loaded right up on Windows 7 for me.

-mike

 

 



From: variants(at)diplomaticcorp.com [mailto:variants(at)diplomaticcorp.com]
Sent: Sunday, Janu
Suggestions for map/paint program - FuzzyLogic   (Jan 07, 2011, 3:25 pm)
PSP7? Wow that's so... new. Smile I use PSP5. I have PSP6, but I'm just faster at doing things in the old standby.


[quote]I use Paint Shop Pro 7 (current is 11, but I didn't like versions after

[Reply]

Suggestions for map/paint program (Variants) charlesf Jan 09, 09:09 pm
I'm also a PSP7 fan. Works for me. I designed all my variant maps with it.
Unfortunately PSP7 doesn't work on my new Windows7 computer, so right
now I'm firing up my old one for PSP graphics work.
Suggestions for map/paint program (Variants) sgttodd Jan 09, 09:19 pm
Doesn't 7 have a "compatibility mode" like XP had?



On 1/9/2011 10:13 PM, variants(at)diplomaticcorp.com wrote:



Suggestions for map/paint program [post:18965]
Suggestions for map/paint program (Variants) charlesf Jan 09, 10:28 pm
>> Doesn't 7 have a "compatibility mode" like XP had?
Do tell.
Suggestions for map/paint program (Variants) FuzzyLogic Jan 09, 11:00 pm
What’s the problem?  Loaded right up on Windows 7 for me.

-mike

 

 



From: variants(at)diplomaticcorp.com [mailto:variants(at)diplomaticcorp.com]
Sent: Sunday, Janu
Suggestions for map/paint program - sgttodd   (Jan 07, 2011, 3:10 pm)
I use Paint Shop Pro 7 (current is 11, but I didn't like versions after 7) for it's layering feature. Using layers allows you to edit the map much more easily later - and you will. I also still reso

[Reply]

Suggestions for map/paint program (Variants) FuzzyLogic Jan 07, 03:25 pm
PSP7? Wow that's so... new. Smile I use PSP5. I have PSP6, but I'm just faster at doing things in the old standby.


[quote]I use Paint Shop Pro 7 (current is 11, but I didn't like versions after
Suggestions for map/paint program (Variants) charlesf Jan 09, 09:09 pm
I'm also a PSP7 fan. Works for me. I designed all my variant maps with it.
Unfortunately PSP7 doesn't work on my new Windows7 computer, so right
now I'm firing up my old one for PSP graphics work.
Suggestions for map/paint program (Variants) sgttodd Jan 09, 09:19 pm
Doesn't 7 have a "compatibility mode" like XP had?



On 1/9/2011 10:13 PM, variants(at)diplomaticcorp.com wrote:



Suggestions for map/paint program [post:18965]
Suggestions for map/paint program (Variants) charlesf Jan 09, 10:28 pm
>> Doesn't 7 have a "compatibility mode" like XP had?
Do tell.
Suggestions for map/paint program (Variants) FuzzyLogic Jan 09, 11:00 pm
What’s the problem?  Loaded right up on Windows 7 for me.

-mike

 

 



From: variants(at)diplomaticcorp.com [mailto:variants(at)diplomaticcorp.com]
Sent: Sunday, Janu
Suggestions for map/paint program (Variants) z93blom Jan 10, 01:49 pm
May I suggest Paint.Net? It's free and supports layers.
Suggestions for map/paint program - laxrulz777   (Jan 07, 2011, 2:25 pm)
I'm trying to create a map for a new variant and wondered if anyone had any suggestions regarding mapping/graphics programs that they use. Free is the best choice Smile

Thanks

[Reply]

Suggestions for map/paint program (Variants) sgttodd Jan 07, 03:10 pm
I use Paint Shop Pro 7 (current is 11, but I didn't like versions after 7) for it's layering feature. Using layers allows you to edit the map much more easily later - and you will. I also still reso
Suggestions for map/paint program (Variants) FuzzyLogic Jan 07, 03:25 pm
PSP7? Wow that's so... new. Smile I use PSP5. I have PSP6, but I'm just faster at doing things in the old standby.


[quote]I use Paint Shop Pro 7 (current is 11, but I didn't like versions after
Suggestions for map/paint program (Variants) charlesf Jan 09, 09:09 pm
I'm also a PSP7 fan. Works for me. I designed all my variant maps with it.
Unfortunately PSP7 doesn't work on my new Windows7 computer, so right
now I'm firing up my old one for PSP graphics work.
Suggestions for map/paint program (Variants) sgttodd Jan 09, 09:19 pm
Doesn't 7 have a "compatibility mode" like XP had?



On 1/9/2011 10:13 PM, variants(at)diplomaticcorp.com wrote:



Suggestions for map/paint program [post:18965]
Suggestions for map/paint program (Variants) charlesf Jan 09, 10:28 pm
>> Doesn't 7 have a "compatibility mode" like XP had?
Do tell.
Suggestions for map/paint program (Variants) FuzzyLogic Jan 09, 11:00 pm
What’s the problem?  Loaded right up on Windows 7 for me.

-mike

 

 



From: variants(at)diplomaticcorp.com [mailto:variants(at)diplomaticcorp.com]
Sent: Sunday, Janu
Suggestions for map/paint program (Variants) z93blom Jan 10, 01:49 pm
May I suggest Paint.Net? It's free and supports layers.
Haven map change - laxrulz777   (Jan 07, 2011, 10:41 am)
What I see as the two changes needed (note, this is slightly from a Barbarian point of view but I think I'm being appropriately "neutral"Wink

I would make two slight tweaks to the map

1) The Barbar

[Reply]

Haven map change (Variants) orathaic Jan 15, 09:50 pm
I saw a request to inform Michael sims if Haven had spread beyond dip corp, so i might present: http://www.vdiplomacy.com/variants.php?variantID=51

I'm pretty sure there's a bit of a division betwe
Haven map change - laxrulz777   (Jan 06, 2011, 3:22 pm)
I'm playing in the newest Haven game (go Barbarians!). The Icereach to Devil's Canyon link strikes me as a really basic stalemate line. One unit holds it easily. It ends up having a weird dynamic wher

[Reply]

Haven map change (Variants) laxrulz777 Jan 07, 10:41 am
What I see as the two changes needed (note, this is slightly from a Barbarian point of view but I think I'm being appropriately "neutral"Wink

I would make two slight tweaks to the map

1) The Barbar
Haven map change (Variants) orathaic Jan 15, 09:50 pm
I saw a request to inform Michael sims if Haven had spread beyond dip corp, so i might present: http://www.vdiplomacy.com/variants.php?variantID=51

I'm pretty sure there's a bit of a division betwe
Haven map change - laxrulz777   (Jan 06, 2011, 3:22 pm)
I'm playing in the newest Haven game (go Barbarians!). The Icereach to Devil's Canyon link strikes me as a really basic stalemate line. One unit holds it easily. It ends up having a weird dynamic wher

[Reply]

Haven map change - Krazick   (Dec 31, 2010, 7:34 am)
Mike,

Prowling around the forum, and I found your note from January 2010 (almost a year back) about possible changes to the Haven Map. And you make a point that Dargaard Keep is in the middle of 5

[Reply]

Haven map change (Variants) laxrulz777 Jan 06, 03:22 pm
I'm playing in the newest Haven game (go Barbarians!). The Icereach to Devil's Canyon link strikes me as a really basic stalemate line. One unit holds it easily. It ends up having a weird dynamic wher
Haven map change (Variants) laxrulz777 Jan 06, 03:22 pm
I'm playing in the newest Haven game (go Barbarians!). The Icereach to Devil's Canyon link strikes me as a really basic stalemate line. One unit holds it easily. It ends up having a weird dynamic wher
Haven map change (Variants) laxrulz777 Jan 07, 10:41 am
What I see as the two changes needed (note, this is slightly from a Barbarian point of view but I think I'm being appropriately "neutral"Wink

I would make two slight tweaks to the map

1) The Barbar
Haven map change (Variants) orathaic Jan 15, 09:50 pm
I saw a request to inform Michael sims if Haven had spread beyond dip corp, so i might present: http://www.vdiplomacy.com/variants.php?variantID=51

I'm pretty sure there's a bit of a division betwe
Loeb9 anyone? SA5.2? - garry.bledsoe   (Dec 28, 2010, 10:21 pm)
I have a SAS Brazil position that I am now recruiting for. It is still pre-Gamestart.
Have interested parties contact me at kielmarch{at}hotmail.com

[Reply]

Loeb9 anyone? SA5.2? - vegas_iwish   (Dec 27, 2010, 3:38 am)
I know almost WB time & would actually like to see a South America 5.2 but that didn't fill last time. Dan the Anarchist looking for a game so whatever can be done would be interestingSmile I'll sit back

[Reply]

Loeb9 anyone? SA5.2? (Variants) garry.bledsoe Dec 28, 10:21 pm
I have a SAS Brazil position that I am now recruiting for. It is still pre-Gamestart.
Have interested parties contact me at kielmarch{at}hotmail.com
Imperial 1841 - sgttodd   (Dec 20, 2010, 12:56 pm)
I looked at the RP/RW files for DC193 & DC130 and Holland was doing quite well in DC130 because, I think, he saw his strength as a Pacific power and basically played as Japan.
In DC193 Spain, France,

[Reply]

Imperial 1841 - FuzzyLogic   (Dec 20, 2010, 9:29 am)
I kinda like Holland in it. In dc193, they went into CD, so it wasn't a fair playtest of Holland. In dc130, Holland shared in the final draw. So what's the motivation behind removing them? It's a

[Reply]

Imperial 1841 (Variants) sgttodd Dec 20, 12:56 pm
I looked at the RP/RW files for DC193 & DC130 and Holland was doing quite well in DC130 because, I think, he saw his strength as a Pacific power and basically played as Japan.
In DC193 Spain, France,
Imperial 1841 - sgttodd   (Dec 18, 2010, 5:02 pm)
So...
The current game of Imperial1841 got me thinking and I decided to examine removing Holland from the mix by having France absorb 3 'home' centers and the rest becoming neutral.
[url=http://main

[Reply]

Imperial 1841 (Variants) FuzzyLogic Dec 20, 09:29 am
I kinda like Holland in it. In dc193, they went into CD, so it wasn't a fair playtest of Holland. In dc130, Holland shared in the final draw. So what's the motivation behind removing them? It's a
Imperial 1841 (Variants) sgttodd Dec 20, 12:56 pm
I looked at the RP/RW files for DC193 & DC130 and Holland was doing quite well in DC130 because, I think, he saw his strength as a Pacific power and basically played as Japan.
In DC193 Spain, France,
Pericles - corrections - FuzzyLogic   (Nov 01, 2010, 8:29 am)
Pericles - corrections [post:18340]

Just send the the new zip file to one of us admins and we'll put it on the site.  Tho it would also be good to put some literature out there on how to update v

[Reply]

Pericles - corrections - bielf11   (Oct 30, 2010, 1:48 pm)
During DC327 - Pericles - gameplay we encountered some errors in the Variant files. We have made corrections in the Variant files and of course would like to share these with the DIP community.
Ques

[Reply]

Pericles - corrections (Variants) FuzzyLogic Nov 01, 08:29 am
Pericles - corrections [post:18340]

Just send the the new zip file to one of us admins and we'll put it on the site.  Tho it would also be good to put some literature out there on how to update v

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