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Fall 1901 Adjudication - TrustMe   (Jan 06, 2011, 3:37 pm)
Hello all:

I really appreciate you all bearing with me. I really confused many
of you when I tried to explain how I was going to handle the Winter
phases. I sincerely apologize. Below is the adjudication and the two
maps showing moves and current state.

For tomorrow, I need from Russia what to do with the retreat from
Sevastapol. The options are:
1) Disband -- if Russia chooses this, Russia will have 1 build.
2) Retreat to Moscow -- if Russia chooses this, Russia will not have a build.

I also need to know from Turkey what she want to do with the retreat
from Bulgaria. The options are:
1) Disband -- if Turkey does this, Turkey will have 2 builds.
2) Retreat to Constantinople -- if Turkey chooses this, Turkey will
have 1 build.

I need from everyone else your build orders. If your build order
depends upon whether Turkey or Russia decides to disband or retreat,
please tell me so:

Like this:

If Russia retreats to Moscow, then build a(n) (Army/Fleet) in (your
home center).
If Russia disbands, then build a(n) (Army/Fleet) in (your home center).

If you don't care what Turkey and Russia do then just send me your build orders:

Build a(n) (Army/Fleet) in (your home center).

For 1901, the retreats are pretty simple. Later on, someone may have
the option of retreating to one of your supply centers which would
affect your ability to build or force you to disband.

I hope this makes sense.

Results for Fall, 1901 (Movement)

General Notices:
Order resolution completed on 06-Jan-2011 at 16:00 EST

Order Results:

Austria:
Austria: F alb -> gre
Austria: A ser -> bul
Austria: A vie -> tri
Bounced with tyr (1 against 1).

England:
England: F eng Convoys A wal -> bel
England: F nth -> nwy
England: A wal -> bel
Bounced with pic (1 against 1).
Convoy path taken: wal -> eng -> bel.

France:
France: A bur Supports A pic -> bel
France: F mao -> por
France: A pic -> bel

Germany:
Germany: F den -> swe
Bounced with bot (1 against 1).
Germany: A kie -> hol
Germany: A ruh -> mun

Italy:
Italy: A apu -> tun
Convoy path taken: apu -> ion -> tun.
Italy: F ion Convoys A apu -> tun
Italy: A tyr -> tri
Bounced with vie (1 against 1).

Russia:
Russia: F bot -> swe
Bounced with den (1 against 1).
Russia: F rum Supports A ser -> bul
Russia: A sev -> arm
Bounced with arm (1 against 1).
Dislodged from arm (2 against 1).
Russia: A war -> ukr

Turkey:
Turkey: A arm -> sev
Turkey: F bla Supports A arm -> sev
Turkey: A bul -> rum
Bounced with rum (1 against 1).
Dislodged from ser (2 against 1).

[Reply]

DC352 - Spring 1901 Adjudication - TrustMe   (Dec 27, 2010, 3:33 pm)
Hello all:
Looks like a good start, could prove interesting. Attached are two files, one is the movement file and the other is the results file. Let me know if you have any questions. Next deadline is Jan 6th 2100 UTC. After this the deadlines will be much faster, Jan 7th for retreats/builds. Jan 10th for Spring 1902.

Happy New Year!

-- TrustMe

Results for Spring, 1901 (Movement)
General Notices:
No retreating units; retreat phase skipped.
Order resolution completed on 27-Dec-2010 at 14:25:18 EST

Order Results:

Austria:
Austria: A bud -> ser
Austria: F tri -> alb
Austria: A vie -> gal
Bounced with war (1 against 1).

England:
England: F edi -> nth
England: A lvp -> wal
England: F lon -> eng

France:
France: F bre -> mao
France: A mar -> bur
France: A par -> pic

Germany:
Germany: A ber -> kie
Germany: F kie -> den
Germany: A mun -> ruh

Italy:
Italy: F nap -> ion
Italy: A rom -> apu
Italy: A ven -> tyr

Russia:
Russia: A mos -> sev
Russia: F sev -> rum
Russia: F stp/sc -> bot
Russia: A war -> gal
Bounced with vie (1 against 1).

Turkey:
Turkey: F ank -> bla
Turkey: A con -> bul
Turkey: A smy -> arm

[Reply]

Winter Blitz Warm Up is ON! - TrustMe   (Dec 17, 2010, 2:49 pm)
Welcome to DC 352! I'm ready to get started, and I'm sure you're all excited as well. Here are a few more guidlines to help me out.

In the subject, please have our game number. If the number is not there, the e-mail may get lost in the clutter of my inbox. If it has the number it will be filtered into a separate folder and will certainly not be lost.

If I find that you have neglected to specify a coast (and it is needed) rather than invalidate the order, I will flip a coin to determine which coast you mean. So in the case of a build of a fleet in StP, or a fleet moving from Con to Bul, or a fleet moving to Spa from Por or MAO, if a coast is not specified, it will be luck of the draw (or flip). Smile

Since this is the first time playing online, or at least at DC, for a number of you, the standard subject line of an e-mail containing orders looks something like this: "DC 352 Italy S01" The number is quite necessary, the country is nice for organization, and the season/year is similarly helpful. But I won't penalize you in any way for not doing your subject like this. But it would be helpful. Below is a sample of how orders should look:

A Ven > Tri
-- or --
Army Venice Moves to Trieste

A Ven H
-- or --
Army Venice Hold

A Ven s Vie > Tyl
-- or --
Army Venice Supports Vienna Move to Tyrolia

A Ven > Tun
F Adr c Ven > Tun
F Ion c Ven > Tun
-- or --
Army Venice Moves to Albania
Fleet Adriatic Sea Convoys Venice to Tunis
Fleet Ionian Sea Convoys Venice to Tunis

As a general thing, I recommend everyone send in preliminary orders at the start of every single season. This prevents the dreaded NMR. If I don't receive orders within 24 hours of the deadline, I will try to send a private alert. However, deadlines are pretty short and I hope this will keep everyone involved. If you believe you sent in orders, just resend them. If you haven't sent orders, get on it! I've been in games ruined my NMRs. I urge you, even if things look bleak, DON'T GIVE UP. There is always hope. I have seen games where a country is down to one SC, come back and win.

If you need a deadline extension, let me know. I would like to keep these to a minimum, 1 or 2 per person.

Also, I live in Florida, so I am on EST (GMT-5). Because deadlines are in GMT, which is 5 hours ahead of me, this could lead to some weird looking deadlines. The first deadline is 9 PM on December 27th GMT. For at least one of you that is 2:30 AM on December 28th, so try to be mindful of the potential date differences.
For the most part my house rules are accurate, except for the previously mentioned, coast rule. This is our game's site (http://www.diplomaticcorp.com/game_page.php?game_id=dc352)

Below is the list of players, countries and emails.

Country/Name/Email
Austria Jerome Payne jerome777(at)ymail.com
England Saurabh Garg sgarg1985(at)gmail.com
France Sean Bryan jsbryan(at)memphis.edu
Germany Ivo Ivanov ivo(at)melontech.com
Italy Mathew Power mathew.t.power(at)gmail.com
Russia Dave Labreche pebbleanddrag(at)yahoo.ca
Turkey Dorian Love dlove(at)roedeanschool.co.za

Also a quick note about press. I am happy to publish any press to the site or to everyone via email. Just let me know if you want it to be anonymous or not. (No impersonating other players.)

Spring 1901 deadline is Monday December 27th at 4 PM EST which is 9:00 PM GMT. There is a map attached. You do not necessarily have to use the abbreviations on the map. Just as long as it makes sense. Feel free to ask me to check your abbreviations to make sure I understand them. I'm happy to help with any game rules or questions.
Best of luck to everyone and hope you have fun.

[Reply]

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