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Game ID
G.M.
Notes* Game name, special rules, and comments. Up to 100 chars.
Message Board
Type
Build Variant
Map Variant
Rule Variant
Cur Year* 2-digit (ie 01, 02 etc)
Cur Month
Next Deadline (YYMMDD)
Next Time (HH:MM) GMT, 24-hour format
Default Time* (HH:MM) GMT, 24-hour format
Status
Start Date (YYMMDD)
End Date (YYMMDD)
Hide Players*
DELETE GAME

* Notes: When editing Notes, you may use simple HTML like <BR> to force line breaks or <A> to refer to a related website.

* Year: Year should always start at 01, even for games that dont actually start in 1901. Think of this as counting the years played, not the actual game year.

* Default Time: Entering a Default Time can speed the adjudication process by automatically defaulting this time into the adjudication form for you. Useful for if you always adjudicate at the same time of day.

* Hide Players: Set = 1 for games where the player ID's should be kept secret, such as CivDip or Gunboat.

Diplomacy games may contain lying, stabbing, or deliberately deceiving communications that may not be suitable for and may pose a hazard to young children, gullible adults, and small farm animals.

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