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A Call to Arms! - Sean2010   (Jul 29, 2014, 12:00 am)

"The goal is to win but it is the goal that is important not the winning."



To me, it's challenge, fun, and intrigue while you're trying to meet the objective. Unless I'm misunderstan

[Reply]

A Call to Arms! (Community) charlesf Jul 29, 04:32 am
Indeed. If our enjoyment were tied to winning, Diplomacy would be a masochistic exercise (since the whole setup makes winning rather rare).

But the direction of our game ought to be none other than
A Call to Arms! (Community) Sean2010 Jul 29, 11:48 am

This has me wondering: How would Standard play if say the victory criterion were set at say 12 SCs...?



Hm, one of the geographic aspects I enjoy about Diplomacy is that it utilizes t
DC501 - Fall 1903 - Operations   (Jul 28, 2014, 7:57 pm)
Well, a big year comes to a close, and so too, unfortunately, does the government of Austria, who is left with no supply centers at the end of Fall's events.  I would like to thank
Peter for playi

[Reply]

A Call to Arms! - Corrino   (Jul 28, 2014, 1:21 pm)
I'd been trying to recall this quote for a while, and then today it popped up again on a BGG thread about winning and losing.

From Reiner Knizia, noted board game designer:

"The goal is to win b

[Reply]

A Call to Arms! (Community) Sean2010 Jul 29, 12:00 am

"The goal is to win but it is the goal that is important not the winning."



To me, it's challenge, fun, and intrigue while you're trying to meet the objective. Unless I'm misunderstan
A Call to Arms! (Community) charlesf Jul 29, 04:32 am
Indeed. If our enjoyment were tied to winning, Diplomacy would be a masochistic exercise (since the whole setup makes winning rather rare).

But the direction of our game ought to be none other than
A Call to Arms! (Community) Sean2010 Jul 29, 11:48 am

This has me wondering: How would Standard play if say the victory criterion were set at say 12 SCs...?



Hm, one of the geographic aspects I enjoy about Diplomacy is that it utilizes t
Realpolitik bug? - vegas_iwish   (Jul 28, 2014, 10:30 am)
I was nearly crucified when I disbanded some units forced to ret when players did not send in orders in my 1st DW Yahoo games 15 yrs ago. "It's different online". Had already been doing the bit for 26

[Reply]

Realpolitik bug? - trezdk   (Jul 27, 2014, 9:17 pm)
Actually it is our house rules that are different from the standard rules.

The normal board version of Diplomacy says that a unit without orders are dislodged if forced to retreat, so it is not a b

[Reply]

Realpolitik bug? (Help & Suggestions) vegas_iwish Jul 28, 10:30 am
I was nearly crucified when I disbanded some units forced to ret when players did not send in orders in my 1st DW Yahoo games 15 yrs ago. "It's different online". Had already been doing the bit for 26
A Call to Arms! - FuzzyLogic   (Jul 24, 2014, 9:03 am)

1. The premise that the only reason people play Diplomacy is to win the game.



I can see both sides of this, and naturally I think the answer lies somewhere in the middle. Sure there

[Reply]

A Call to Arms! - Sean2010   (Jul 23, 2014, 11:02 pm)
Hello Corrino,

I'll try being succinct myself

[quote]1. The premise that the only reason people play Diplomacy is to win the game. -> What other motivations might people have for playing Diploma

[Reply]

A Call to Arms! - Corrino   (Jul 23, 2014, 1:14 pm)
Hi Charles.

No, I'm not in advertising, but I think I would have been good at it. I definitely think I could have "won" advertising, but then I would have felt bad about it all the time.

Cheers,

[Reply]

A Call to Arms! - Corrino   (Jul 23, 2014, 1:03 pm)

I honestly would prefer clarification on the other premises before I add my 2 cents to them.



Hi, Sean. Yes, I know these were left a little vague. I did that on purpose, the point

[Reply]

A Call to Arms! (Community) Sean2010 Jul 23, 11:02 pm
Hello Corrino,

I'll try being succinct myself

[quote]1. The premise that the only reason people play Diplomacy is to win the game. -> What other motivations might people have for playing Diploma
DC501 - Spring 1903 - Operations   (Jul 22, 2014, 8:04 pm)
Yes, it's a difference between the official rules, which say any NMR results in CD, and the DC rules, which require two consecutive NMRs. I suppose I thought Realpolitik was created for DC and follow

[Reply]

A Call to Arms! - charlesf   (Jul 22, 2014, 6:52 pm)


1. The premise that the only reason people play Diplomacy is to win the game.

2. The premise that the only definition of win is "solo."



Let me quote the rulebook, 4th edition:

[Reply]

A Call to Arms! (Community) Corrino Jul 23, 01:14 pm
Hi Charles.

No, I'm not in advertising, but I think I would have been good at it. I definitely think I could have "won" advertising, but then I would have felt bad about it all the time.

Cheers,
A Call to Arms! (Community) FuzzyLogic Jul 24, 09:03 am

1. The premise that the only reason people play Diplomacy is to win the game.



I can see both sides of this, and naturally I think the answer lies somewhere in the middle. Sure there
A Call to Arms! - Sean2010   (Jul 22, 2014, 6:08 pm)

I'm looking to kindle debate. Your thoughts?



If I may, I would like more information on these premises. The only premises right now that I feel comfortable tackling are:
[quote]2.

[Reply]

A Call to Arms! (Community) Corrino Jul 23, 01:03 pm

I honestly would prefer clarification on the other premises before I add my 2 cents to them.



Hi, Sean. Yes, I know these were left a little vague. I did that on purpose, the point
A Call to Arms! (Community) Sean2010 Jul 23, 11:02 pm
Hello Corrino,

I'll try being succinct myself

[quote]1. The premise that the only reason people play Diplomacy is to win the game. -> What other motivations might people have for playing Diploma
DC489 Russian Game End Statement - Cartesian   (Jul 22, 2014, 9:45 am)

[Reply]

DC489 Russian Game End Statement - bret_pollack   (Jul 22, 2014, 9:23 am)

[Reply]

DC501 - Spring 1903 - packrat   (Jul 22, 2014, 8:03 am)
I don't know that I'd blame RP for this one.  There are those who believe that if you NMR you NMRfor the entire season which means retreats are off the board.  I think that may actually be in the ru

[Reply]

DC501 - Spring 1903 - Operations   (Jul 21, 2014, 10:52 pm)
Ok gentlemen, we have a small adjustment, although this one can be blamed on the Realpolitik tool, which I was under the impression was infallible. Turns out, it is not.  The adjustment is thankfully

[Reply]

Realpolitik bug? - FuzzyLogic   (Jul 21, 2014, 10:46 pm)
Yep. Known bug. RP will disband a dislodged unit that had no orders, which is contrary to our accepted house rules. You got it right, you just go put in a Hold order for the unit instead.

I've s

[Reply]

Realpolitik bug? (Help & Suggestions) trezdk Jul 27, 09:17 pm
Actually it is our house rules that are different from the standard rules.

The normal board version of Diplomacy says that a unit without orders are dislodged if forced to retreat, so it is not a b
Realpolitik bug? (Help & Suggestions) vegas_iwish Jul 28, 10:30 am
I was nearly crucified when I disbanded some units forced to ret when players did not send in orders in my 1st DW Yahoo games 15 yrs ago. "It's different online". Had already been doing the bit for 26
Realpolitik bug? - Operations   (Jul 21, 2014, 10:37 pm)
I had an NMR on a Spring turn in a game I'm running, and one of his units was dislodged. For some reason, Realpolitik was making the unit disband. The power was not in CD, he had turned in the previou

[Reply]

Realpolitik bug? (Help & Suggestions) FuzzyLogic Jul 21, 10:46 pm
Yep. Known bug. RP will disband a dislodged unit that had no orders, which is contrary to our accepted house rules. You got it right, you just go put in a Hold order for the unit instead.

I've s
Realpolitik bug? (Help & Suggestions) trezdk Jul 27, 09:17 pm
Actually it is our house rules that are different from the standard rules.

The normal board version of Diplomacy says that a unit without orders are dislodged if forced to retreat, so it is not a b
Realpolitik bug? (Help & Suggestions) vegas_iwish Jul 28, 10:30 am
I was nearly crucified when I disbanded some units forced to ret when players did not send in orders in my 1st DW Yahoo games 15 yrs ago. "It's different online". Had already been doing the bit for 26
DC501 - Spring 1903 - Operations   (Jul 21, 2014, 7:46 pm)
The battle continues to rage as we move into 1903.. Sevastopol wins the blue ribbon in the contest for most contested piece of
land in the region as nearly the full force of the Russian and Turkish

[Reply]

DC501 - Spring 1903 (dc501) Operations Jul 21, 10:52 pm
Ok gentlemen, we have a small adjustment, although this one can be blamed on the Realpolitik tool, which I was under the impression was infallible. Turns out, it is not.  The adjustment is thankfully
DC501 - Spring 1903 (dc501) packrat Jul 22, 08:03 am
I don't know that I'd blame RP for this one.  There are those who believe that if you NMR you NMRfor the entire season which means retreats are off the board.  I think that may actually be in the ru
DC501 - Spring 1903 (dc501) Operations Jul 22, 08:04 pm
Yes, it's a difference between the official rules, which say any NMR results in CD, and the DC rules, which require two consecutive NMRs. I suppose I thought Realpolitik was created for DC and follow
A Call to Arms! - Corrino   (Jul 21, 2014, 1:53 pm)
I have been working hard to ignore this post but I find that I keep coming back to it. It piques my curiosity. I know that I disagree with much of what Charles said but I was attracted to the passio

[Reply]

A Call to Arms! (Community) Sean2010 Jul 22, 06:08 pm

I'm looking to kindle debate. Your thoughts?



If I may, I would like more information on these premises. The only premises right now that I feel comfortable tackling are:
[quote]2.
A Call to Arms! (Community) Corrino Jul 23, 01:03 pm

I honestly would prefer clarification on the other premises before I add my 2 cents to them.



Hi, Sean. Yes, I know these were left a little vague. I did that on purpose, the point
A Call to Arms! (Community) Sean2010 Jul 23, 11:02 pm
Hello Corrino,

I'll try being succinct myself

[quote]1. The premise that the only reason people play Diplomacy is to win the game. -> What other motivations might people have for playing Diploma
A Call to Arms! (Community) charlesf Jul 22, 06:52 pm


1. The premise that the only reason people play Diplomacy is to win the game.

2. The premise that the only definition of win is "solo."



Let me quote the rulebook, 4th edition:
A Call to Arms! (Community) Corrino Jul 23, 01:14 pm
Hi Charles.

No, I'm not in advertising, but I think I would have been good at it. I definitely think I could have "won" advertising, but then I would have felt bad about it all the time.

Cheers,
A Call to Arms! (Community) FuzzyLogic Jul 24, 09:03 am

1. The premise that the only reason people play Diplomacy is to win the game.



I can see both sides of this, and naturally I think the answer lies somewhere in the middle. Sure there
A Call to Arms! (Community) Corrino Jul 28, 01:21 pm
I'd been trying to recall this quote for a while, and then today it popped up again on a BGG thread about winning and losing.

From Reiner Knizia, noted board game designer:

"The goal is to win b
A Call to Arms! (Community) Sean2010 Jul 29, 12:00 am

"The goal is to win but it is the goal that is important not the winning."



To me, it's challenge, fun, and intrigue while you're trying to meet the objective. Unless I'm misunderstan
A Call to Arms! (Community) charlesf Jul 29, 04:32 am
Indeed. If our enjoyment were tied to winning, Diplomacy would be a masochistic exercise (since the whole setup makes winning rather rare).

But the direction of our game ought to be none other than
A Call to Arms! (Community) Sean2010 Jul 29, 11:48 am

This has me wondering: How would Standard play if say the victory criterion were set at say 12 SCs...?



Hm, one of the geographic aspects I enjoy about Diplomacy is that it utilizes t
DC503 Winter 1901 - Zoterik   (Jul 19, 2014, 9:16 am)

[Reply]

DC495 Aegean - Spring 301 - Zoterik   (Jul 17, 2014, 2:29 pm)

[Reply]

DC503 - Fall 1901 - Zoterik   (Jul 15, 2014, 11:41 pm)

[Reply]

DC501 - Winter 1902 - packrat   (Jul 14, 2014, 3:50 pm)
Greetings All!
The newly remodeled French embassies are now open and fully staffed.  Please file yourdocuments of surrender with the receptionist as you enter.  You
will find that the new Frenchg

[Reply]

DC501 - Winter 1902 - Operations   (Jul 13, 2014, 10:58 pm)
Ok, that was quick and painless! Thanks and welcome to the new Prime Minister of France, Scott. Here is his info and
the Winter builds/disbands.  Name                       

[Reply]

DC501 - Winter 1902 (dc501) packrat Jul 14, 03:50 pm
Greetings All!
The newly remodeled French embassies are now open and fully staffed.  Please file yourdocuments of surrender with the receptionist as you enter.  You
will find that the new Frenchg

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