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Diplomaticcorp Discussion Forum:  dc224

(Slaughter At Story-Time - The Haven Playtest)


Post:15884 
Subject:< dc224 Fall 18 Clarification - Confusion in the Story's Plot! >
Topic:< dc224 
Category:< Active Games >
Author:garry.bledsoe
Posted:Apr 27, 2010 at 9:40 am
Viewed:1208 times

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All,
Please allow me to clarify a few things because I think that there has been a spot of confusion and I want to make sure that we are all reading the same Chapter (and rules):
 
* EGP's are proposed at each turn. I will usually accept them for proposal even on minor turns (retreats and build/disband turns).
* EGP's are voted on with orders for each major turn (Spring and Fall).
* EGP votes are only final in the final submission of orders on each turn (whether public, semi-public or private).
* An absence of a vote, intentional or not, still constitutes a NO vote.
* If multiple EGP's are proposed and accepted, the most-inclusive one shall be accepted as the final draw.

* Orders NEED to be submitted for each turn in the event that all proposals fail.
 
All this to say - we have proposals on the table now. Those are to be voted on (or not); any NEW proposals will be published with Fall results but shall not be voted on until Spring.
 
Clear as mud? There seems to be a lot of talk and some confusion that is potentially leading to a lot of questions. I just thought it would be easier for me to outline the rules of our story.

 

Garry


 

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dc224 Fall 18 Clarification - Confusion in the Story's Plot! (garry.bledsoe) Apr 27, 09:40 am

Diplomacy games may contain lying, stabbing, or deliberately deceiving communications that may not be suitable for and may pose a hazard to young children, gullible adults, and small farm animals.

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