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Diplomaticcorp Discussion Forum:  dc224

(Slaughter At Story-Time - The Haven Playtest)


Post:12178 
Subject:< DC-224 As Godly as Macs are... >
Topic:< dc224 
Category:< Active Games >
Author:former.trout
Posted:Aug 03, 2009 at 11:45 pm
Viewed:815 times

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Heya folks,
 
Just sending word so that you all know what the latest excuse of mine is.  I've arrived here at the cottage in the woods of Ontario.  Using good old dial-up access, I'm currently setting up the laptop out here with RealPolitik.  That will be my goal to achieve tonight, and I will churn out the Fall 09 adjudication as soon as I get a chance in the morning.
 
Which will give the one player who still has to submit orders a few hours to do so. 
 
I'm upset that not all orders are in hand, despite all the extra time having been given.  And I fully blame myself - as many of you have pointed out my non-NMR policy has just created the conditions for players to feel they can be late and get away with it.  So let me ask you guys what the consensus is - should I change my house rules for this game to allow for NMRs to take place?
 
Simple yes or no answer here.  I know that I'm seriously disgruntled at this point - I cringe to imagine how disgruntled you guys must be.  Please let me know your thoughts and feelings on this and I'll give an HR change some serious thinking while I'm floating out on the waters with rod-in-hand.
 
Cheers,
 
Trout

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DC-224 As Godly as Macs are... (former.trout) Aug 03, 11:45 pm

Diplomacy games may contain lying, stabbing, or deliberately deceiving communications that may not be suitable for and may pose a hazard to young children, gullible adults, and small farm animals.

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